[@main] <财富劫阵>是几百万年前先祖遗留上去的强力结阵,领有无与\ 伦比的力气,千百万年来,没有人可以启动过,它里面隐藏\ 着什么无人知道!启动劫阵可能随机获得<10-5000>不等的元宝!\ 启动<188层>后盟重土药将出现大量元宝!!! 以后劫阵等级为:第<$STR(G0)>层 !!\ \ <启动结阵/@qidong>\ \ <关闭/@exit> [@qidong] #IF checkitem 财富神石 1 SMALL G0 187 #ACT inc G0 1 SENDMSG 1 财富劫阵升为:第[<$STR(G0)>]层,满188层土药将大量出现元宝! set [018] 1 goto @huodezhufu break #IF checkitem 财富神石 1 LARGE G0 186 #ACT ThrowItem 3 353 342 6 100元宝 10|60 ThrowItem 3 353 342 6 500元宝 5|60 ThrowItem 3 353 342 6 1000元宝 1|60 ThrowItem 3 353 342 6 100元宝 10|60 mov G0 0 set [018] 1 goto @huodezhufu SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝! SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝! SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝! SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝! SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝! SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝! SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝! #ELSEACT messagebox 启动需求财富神石一块! [@huodezhufu] #IF Check [018] 0 #act mapmove 3 333 333 break #IF checkitem 财富神石 1 RANDOM 400 #ACT take 财富神石 1 SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个] set [018] 0 GAMEGOLD + 5000 break #IF checkitem 财富神石 1 RANDOM 200 #ACT take 财富神石 1 SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个] set [018] 0 GAMEGOLD + 2000 break #IF checkitem 财富神石 1 RANDOM 100 #ACT take 财富神石 1 SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个] set [018] 0 GAMEGOLD + 1000 break #IF checkitem 财富神石 1 RANDOM 50 #ACT take 财富神石 1 SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加500个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加500个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加500个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加500个] set [018] 0 GAMEGOLD + 500 break #IF checkitem 财富神石 1 RANDOM 20 #ACT take 财富神石 1 SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加200个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加200个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加200个] set [018] 0 GAMEGOLD + 200 break #IF checkitem 财富神石 1 RANDOM 10 #ACT take 财富神石 1 SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加100个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加100个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加100个] set [018] 0 GAMEGOLD + 100 break #IF checkitem 财富神石 1 RANDOM 5 #ACT take 财富神石 1 SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加50个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加50个] set [018] 0 GAMEGOLD + 50 break #IF checkitem 财富神石 1 RANDOM 3 #ACT take 财富神石 1 SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加30个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加30个] set [018] 0 GAMEGOLD + 30 break #IF checkitem 财富神石 1 #ACT take 财富神石 1 SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加20个] SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加20个] |