[@义务_补给危机_完结_实现_领奖]
#IF
CHECKMISSION [$义务_补给危机_承受变量] [$义务_补给危机_承受已实现变量值]
#ACT
DELMISSION [$义务_循环义务_押镖义务变量]
SETMISSION [$义务_补给危机_承受变量] [$义务_补给危机_承受未实现变量值]
KILLSLAVE [$押镖_补给危机_镖车_75_补]
KILLSLAVE [$押镖_补给危机_镖车_70_补]
KILLSLAVE [$押镖_补给危机_镖车_65_补]
KILLSLAVE [$押镖_补给危机_镖车_60_补]
KILLSLAVE [$押镖_补给危机_镖车_55_补]
KILLSLAVE [$押镖_补给危机_镖车_50_补]
KILLSLAVE [$押镖_补给危机_镖车_45_补]
KILLSLAVE [$押镖_补给危机_镖车_75]
KILLSLAVE [$押镖_补给危机_镖车_70]
KILLSLAVE [$押镖_补给危机_镖车_65]
KILLSLAVE [$押镖_补给危机_镖车_60]
KILLSLAVE [$押镖_补给危机_镖车_55]
KILLSLAVE [$押镖_补给危机_镖车_50]
KILLSLAVE [$押镖_补给危机_镖车_45]
INC C1 1
INC G35 1
ClearDelayGoto 镖车健在标识
GIVE 金币 <$STR(P0)>
GIVE 金币 <$STR(P3)>
CHANGEEXP + <$STR(P1)>
CREDITPOINT + <$STR(P2)>
SENDMSG 0 玩家[#7%s#7]历尽千辛,终于将#6FFFF/8#6补给镖车#5平安的送到了#6FFFF/8#6红名村#5,并获得(#6FFFF/8#6<$STR(P0)>金币#5)(#6FFFF/8#6<$STR(P1)>阅历#5)(#6FFFF/8#6<$STR(P2)>点声望#5)。
#SAY
哎呀!你直是来的及时啊。最近杀人犯
是越来越多,我这里的货色是供不应求啊!
这是你这次的报酬。拿去吧!
<&完结对话/@exit>
}
[@补给危机]
{
[@林镖头_承受镖车_补给危机]
#IF
#ACT
MOV P1 0
MOV P0 [$义务_每日可押镖车次数]
DEC P0 <$MISSIONARITHMOMETER([$ARITHMOMETER循环常量_补给危机])>
#SAY
{<$SELFNAME>=FCO=243}:
最近红名村的罪犯是越来越多了,那里
的供给已经重大短缺。你要帮我将镖车送
到{仲天译(红名村杂货店)=FCO=251}那里。
该趟镖每天可能{承受 [$义务_每日可押镖车次数] 次=FCO=251}
你今天还有 {<$STR(P0)> 次=FCO=251}时机
{顺便提示:请务必在[$义务_补给危机_押镖工夫]分钟内将镖车送=FCO=250}
{到红名村,否则镖车将主动损坏。同时任=FCO=250}
{务也将宣告失败!押金将不予退还。=FCO=250}
<&押镖奖励/@林镖头_承受镖车_补给危机_押镖奖励>
<&{承受镖车=FCO=251}/@林镖头_承受镖车_补给危机_正式承受>
<&前往/@林镖头_承受镖车>
[@林镖头_承受镖车_补给危机_押镖奖励]
{<$SELFNAME>=FCO=243}:
{45-49级=FCO=250} {50-54级=FCO=250}
{押金:[$押镖_补给危机_押金_45]金币=FCO=243} {押金:[$押镖_补给危机_押金_50]金币=FCO=243}
奖励:金币[$押镖_补给危机_金币_45] 奖励:金币[$押镖_补给危机_金币_55]
阅历[$押镖_补给危机_阅历_45] 阅历[$押镖_补给危机_阅历_50]
声望[$押镖_补给危机_声望_45]点 {2=x}声望[$押镖_补给危机_声望_50]点
{55-59级=FCO=250} {60-64级=FCO=250}
{押金:[$押镖_补给危机_押金_55]金币=FCO=243} {押金:[$押镖_补给危机_押金_60]金币=FCO=243}
奖励:金币[$押镖_补给危机_金币_55] 奖励:金币[$押镖_补给危机_金币_60]
阅历[$押镖_补给危机_阅历_55] 阅历[$押镖_补给危机_阅历_60]
声望[$押镖_补给危机_声望_55]点 {2=x}声望[$押镖_补给危机_声望_60]点
{65-69级=FCO=250} {70-74级=FCO=250}
{押金:[$押镖_补给危机_押金_65]金币=FCO=243} {押金:[$押镖_补给危机_押金_70]金币=FCO=243}
奖励:金币[$押镖_补给危机_金币_65] 奖励:金币[$押镖_补给危机_金币_70]
阅历[$押镖_补给危机_阅历_65] 阅历[$押镖_补给危机_阅历_70]
声望[$押镖_补给危机_声望_65]点 {2=x}声望[$押镖_补给危机_声望_70]点
{75级以上=FCO=250}
{押金:[$押镖_补给危机_押金_75]金币=FCO=243}
奖励:金币[$押镖_补给危机_金币_75]
阅历[$押镖_补给危机_阅历_75]
声望[$押镖_补给危机_声望_75]点
<&承受镖车/@林镖头_承受镖车_补给危机_正式承受>
<&前往上一页/@林镖头_承受镖车_补给危机>
[@林镖头_承受镖车_补给危机_正式承受]
#IF
CHECKLEVEL 75
#ACT
MOV P0 [$押镖_补给危机_押金_75]
MOV S0 [$义务_补给危机_客户端称号_75]
MOV S1 [$押镖_补给危机_镖车_75]
GOTO @林镖头_承受镖车_补给危机_正式承受_承受
BREAK
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