[@main]
<流动称号:财富劫阵/SCOLOR=150>
<流动内容:一共188层,启动到188层土城将出现大量元宝!/SCOLOR=253>
<流动奖励:每启动一次将随机获得10-5000不等元宝奖励!/SCOLOR=250>
<流动道具:每启动一层需求【财富神石】1颗/SCOLOR=254>
<道具起源:游戏中一切怪物都能够爆出/SCOLOR=252>
<流动情况:以后劫阵等级/SCOLOR=253>[<$STR(G0)>]
<我有财富神石-启动结阵/@qidong> <关闭/@exit>
[@qidong]
#IF
checkitem 财富神石 1
SMALL G0 187
#ACT
inc G0 1
SENDMSG 1 财富劫阵升为:第[<$STR(G0)>]层,满188层土药将大量出现元宝!
set [018] 1
goto @huodezhufu
break
#IF
checkitem 财富神石 1
LARGE G0 186
#ACT
ThrowItem 3 353 342 6 100元宝 10|60
ThrowItem 3 353 342 6 500元宝 5|60
ThrowItem 3 353 342 6 1000元宝 1|60
ThrowItem 3 353 342 6 100元宝 10|60
mov G0 0
set [018] 1
goto @huodezhufu
SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝!
SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝!
SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝!
SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝!
SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝!
SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝!
SENDMSG 1 警告:财富阵188层被【%s】监禁,盟重335:342出现超级大量元宝!
#ELSEACT
messagebox 启动需求财富神石一块!
[@huodezhufu]
#IF
Check [018] 0
#act
mapmove 3 333 333
break
#IF
checkitem 财富神石 1
RANDOM 1000
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加5000个]
set [018] 0
GAMEGOLD + 5000
break
#IF
checkitem 财富神石 1
RANDOM 500
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加2000个]
set [018] 0
GAMEGOLD + 2000
break
#IF
checkitem 财富神石 1
RANDOM 300
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加1000个]
set [018] 0
GAMEGOLD + 1000
break
#IF
checkitem 财富神石 1
RANDOM 200
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加500个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加500个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加500个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加500个]
set [018] 0
GAMEGOLD + 500
break
#IF
checkitem 财富神石 1
RANDOM 100
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加200个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加200个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加200个]
set [018] 0
GAMEGOLD + 200
break
#IF
checkitem 财富神石 1
RANDOM 60
#ACT
take 财富神石 1
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加100个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加100个]
SENDMSG 1 财富劫阵被%s触发!%s获得财富![元宝添加100个]
set [018] 0
GAMEGOLD + 100
break
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